Creation date: 2016
Sector of activity: Education
Social issue: Diversity (people in state of exclusion, minorities and people with disabilities) · Education (access to education and skills)
They help students graduate from university in four years and find a career that inspires them. Additionally, they have created the first university and early career preparatory video game that allows student to virtually experience working in the job market. “Students follow a story that helps them improve their soft skills during the game,” says the entrepreneur Henry Keculah. “Only 21% of low income students or first-generation Americans manage to graduate university in four years. The average number of university qualifications has improved 3.2 points with our program.”
The video game helps students discover the careers that interest them. The game offers them a personalized path for getting the education they want, and it gives them the chance to act like adults, buying a house and establishing a credit history. "People who have a higher grade-point average and a better credit history receive more points.”
Their mission is to give students, irrespective of their socioeconomic level, the chance to attend an institution of higher education, whether a college or a technical program, by providing a tutoring program that assists them in achieving the long-awaited graduation in four years.